for a specific Irta scene, or would you like to see a list of CG gallery requirements? Comments - Isekai Bastard by Bastard-Sama - itch.io 23-Aug-2025 —
: Resolved a game-breaking bug that prevented players from earning relationship points in the "real world" and fixed the maximum allowed relationships cap. System Upgrades multiple save slots for better progress tracking. Integrated a menu accessible from the Main Menu. Implemented a Skip Prologue Gameplay Enhancements QUICKEVENT function for several scenes. Increased the (left CTRL) speed by 200%. Removed relationship decay entirely. Shortened the logo and warning screen duration. UI/Visual Improvements
has reached a significant milestone with the release of version . Created by independent developer Bastard-Sama
: A staple system where player choices determine whether a character is "romanced" or "corrupted," unlocking different CGs and story paths. Render-Based Visuals Isekai Bastard -v0.1.1d- Irta- Bastard-Sama
Transition pauses between text lines made dialogue feel sluggish and hard to skip.
Players could not see exactly how close they were to unlocking adult scenes with specific heroines.
: Bastard-Sama offers early access and exclusive "behind-the-scenes" content on the Bastard-Sama Patreon . Isekai Bastard v0.14 Ch. 1 Finale [Public] ⚜️ | Patreon for a specific Irta scene, or would you
Introduced a function and boosted the "Quickskip" speed (Left CTRL) by 200%.
The development team focuses on user experience, using community feedback to polish existing content before adding vast new areas [1]. 6. Summary of Content in v0.1.1d
For the most current walkthroughs and updates, you should consult the developer's official channels: Isekai Bastard v0.12 - Development Progress - Patreon Integrated a menu accessible from the Main Menu
: Patched game-breaking freezes and progression blockers during late-night and sandbox map events.
For advanced builds, exclusive visual previews, and direct dev updates, players can subscribe to the Bastard-Sama Patreon Page . Pro-Tips for Players
This update addressed critical bugs in the internal logic that tracking player choices, ensuring that interactions correctly influenced future story branches and character standings.
An occult-driven plotline featuring dark magic, battles, and cosmic entities like "The Architect".
Have you played the v0.1.1d build? What do you think of the "Bastard" alignment system? Let us know in the comments below!